L4d Steam For Mac

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It’s official: Steam, a leading delivery service operated by Valve, is coming to the Mac, in addition to Valve’s Source engine and games built on top of it. This exciting announcement came today following a PR campaign that saw Valve release six teasing images, included below, that hinted at a Mac version of Steam. Mac gamers will get to enjoy the Steam service in April, Valve said, including the company’s library of hit titles like Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series. Portal 2 will be Valve’s first simultaneous release for Mac and Windows. Mac games will be native releases rather than emulation versions, John Cook, director of Steam development confirmed. The Steam platform supports WebKit rendering engine used in Apple’s Safari browser and OpenGL that’s used in Mac OS X to speed up the graphics throughout the system.

Cook shared more details: We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360. Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. Youtube downloader for mac. Steam will remain a cross-platform service so you’ll be able to pick up a game and play it on your PC and then continue playing a Mac version right where you left off.

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What’s best, customers won’t be charged twice – once you purchase a Windows version, its Mac counterpart will be provided free of charge. Valve’s president Gabe Newell was quoted in a statement, hailing the Mac as an entertainment platform. As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients. The Mac is a great platform for entertainment services. Steam earned its fame as a service that lets users legitimately buy and download the latest games. Valve has been able to persuade many developers to sell their games via Steam and enhance them with multiplayer gaming over the Steam network.

According to Valve, Steam partners are delivering over a thousand games to 25 million Steam clients. Read more in. Christian’s Opinion This is a huge deal for Mac fans who have always been treated as the second-class citizens in the gaming world. Mac users often had to wait anywhere between one to three years before someone released a PC hit on the Mac. Those ports were often plagued with sluggish speeds because due to the fact they’ve been re-written using transcoding tools and emulators. Now that the same source code and the resulting build will power both Windows and Mac versions of Steam games, Mac gamers will no longer have to put up with sub-par ports.

Most Mac watchers agree that today’s announcement will likely while improving Apple’s credibility in this space.